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| Agatha キクコ Kikuko | |
Agatha's model | |
| No. | 9 |
|---|---|
| English voice actor | Dorothy Fahn[1] |
| Japanese voice actor | Yoshino Otori[2] |
| Description | A strong—willed veteran with a penchant for battling, this member of the Elite Four tries to wear opponents down. She seems to have some history with Professor Oak. |
Agatha (Japanese: キクコ Kikuko) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series. She forms a sync pair with Gengar, which is capable of Mega Evolving. This sync pair was first made available since the game release. The pair's potential can be upgraded to
6★ EX from April 25, 2024, which unlocks Agatha's EX style.
Agatha also forms a sync pair with her Arbok. This pair is available through a limited Variety sync pair scout beginning on May 7, 2023. This pair can be raised to
6★ EX since it first released, though this pair lacks an EX style.
In the games
| This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Gengar
Availability
Agatha is available in the permanent sync pair scout pool, and has been since the game's release.
Moves
Agatha's Gengar uses Lick and Shadow Ball as its two damage-dealing moves. Upon Mega Evolving, Gengar replaces Lick with Hex.
Skills
Sync grid
The sync grid for Agatha & Gengar is an expanded grid, made available on December 25, 2022.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 1 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Lick: Power +4 | Lick: Power ↑ +4 | 3 | 36 | 1 |
| Lick: Power +4 | Lick: Power ↑ +4 | 3 | 36 | 1 |
| Lick: Power +4 | Lick: Power ↑ +4 | 3 | 36 | 1 |
| Lick: Power +4 | Lick: Power ↑ +4 | 3 | 36 | 1 |
| Lick: Power +4 | Lick: Power ↑ +4 | 3 | 36 | 2 |
| Lick: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Lick: Hostile Environment 1 | Raises the chance of inflicting status conditions with the additional effects of moves. | 7 | 84 | 2 |
| Hypnosis: Accuracy +5 | Hypnosis: Accuracy ↑ +5 | 3 | 36 | 1 |
| Hypnosis: Accuracy +10 | Hypnosis: Accuracy ↑ +10 | 5 | 60 | 3 |
| Hypnosis: Move Gauge Refresh 9 | Charges the user's move gauge by one when a move is successful. | 10 | 120 | 3 |
| Shadow Ball: Power +3 | Shadow Ball: Power ↑ +3 | 3 | 36 | 1 |
| Shadow Ball: Power +3 | Shadow Ball: Power ↑ +3 | 3 | 36 | 1 |
| Shadow Ball: Power +3 | Shadow Ball: Power ↑ +3 | 3 | 36 | 1 |
| Shadow Ball: Power +3 | Shadow Ball: Power ↑ +3 | 3 | 36 | 1 |
| Shadow Ball: Power +3 | Shadow Ball: Power ↑ +3 | 3 | 36 | 2 |
| Shadow Ball: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Run Along Now!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Run Along Now!: Ramp Up 2 | Raises the user's Sp. Atk by 2 stat ranks when its move is successful. | 10 | 120 | 3 |
| On a Roll 1 | Raises the chance of lowering stat values with the additional effects of moves. | 7 | 84 | 2 |
| On a Roll 2 | Raises the chance of lowering stat values with the additional effects of moves. | 8 | 96 | 3 |
| Pinpoint Entry 1 | Raises the user's accuracy by 1 stat rank when it enters a battle. | 8 | 96 | 2 |
| Grand Entry 1 | Raises the user's Sp. Atk by 1 stat rank when it enters a battle. | 9 | 108 | 2 |
| Healthy Healing | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | 9 | 108 | 2 |
| Rude Awakening 5 | Powers up the user's sync move when the target is asleep. | 10 | 120 | 2 |
| First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 3 |
| Brainteaser | The more the target's Sp. Def is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
| Ramming Speed | The more the user's Speed is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
| HP Trade-Off 5 | The smaller the user's percentage of remaining HP, the more it powers up the user's moves. | 10 | 120 | 3 |
| Tried-and-True Hex: Power +25 | Tried-and-True Hex: Power ↑ +25 | 5 | 60 | 3 |
| Tried-and-True Hex: Power +25 | Tried-and-True Hex: Power ↑ +25 | 5 | 60 | 3 |
Arbok
Availability
Agatha & Arbok are exclusive to variety scouts. Their offering rate was increased in the following sync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Agatha Variety Scout | May 7 to 21, 2023 | Debut |
| Super Spotlight Variety Scout | April 18 to May 4, 2024 | |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
They were also available in the following sync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
| 5★-Select Variety Scout ×11 | March 5 to 19, 2024 | Available using paid gems only |
| Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
Moves
| Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Poison Sting | Poison | Physical | 1 | 12 | 14 | 100% | An opponent | Has a chance (30%) of leaving the target poisoned. |
| Wrap | Normal | Physical | 2 | 39 | 46 | 90% | An opponent | Leaves the target trapped. |
| Leer | Normal | Status | 1 | — | — | — | All opponents | Lowers the target's Defense by 1 stat rank. |
| Don't Hold Back! | None | Status | 0 (1 use) | — | — | — | All allies | Raises the Attack, Sp. Atk, and critical-hit rate of all allied sync pairs by 2 stat ranks. |
| Sync moves | ||||||||
| Elder's Experience Poison Impact | Poison | Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Sync grid
The sync grid for Agatha & Arbok is an expanded grid, made available since the pair first released.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +10 | Defense +10 | 4 | 48 | 2 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Poison Sting: Power +4 | Poison Sting: Power ↑ +4 | 3 | 36 | 1 |
| Poison Sting: Power +4 | Poison Sting: Power ↑ +4 | 3 | 36 | 1 |
| Poison Sting: Power +4 | Poison Sting: Power ↑ +4 | 3 | 36 | 1 |
| Poison Sting: Power +4 | Poison Sting: Power ↑ +4 | 3 | 36 | 1 |
| Poison Sting: Power +4 | Poison Sting: Power ↑ +4 | 3 | 36 | 2 |
| Poison Sting: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Poison Sting: Hostile Environment 2 | Raises the chance of inflicting status conditions with the additional effects of moves. | 8 | 96 | 3 |
| Wrap: Power +4 | Wrap: Power ↑ +4 | 3 | 36 | 1 |
| Wrap: Power +4 | Wrap: Power ↑ +4 | 3 | 36 | 1 |
| Wrap: Power +4 | Wrap: Power ↑ +4 | 3 | 36 | 1 |
| Wrap: Power +4 | Wrap: Power ↑ +4 | 3 | 36 | 2 |
| Wrap: Accuracy +10 | Wrap: Accuracy ↑ +10 | 5 | 60 | 1 |
| Wrap: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Leer: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
| Leer: Team Inflict and Heal 3 | Has a chance (40%) of restoring the HP of all allied sync pairs when a status move used by the user's Pokémon is successful. | 10 | 120 | 3 |
| Leer: Catalytic Infliction | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle. | 10 | 120 | 3 |
| Don't Hold Back!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Don't Hold Back!: Hit and Heal 9 | Applies the Gradual Healing effect to the user when its move is successful. | 7 | 84 | 2 |
| Don't Hold Back!: Berserk Bunch 1 | Raises the Attack of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
| Don't Hold Back!: All Ramped Up 1 | Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
| Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 5 | 60 | 1 |
| Escape Artist | Prevents the user from becoming trapped. | 5 | 60 | 1 |
| Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
| Terrify 1 | Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. | 8 | 96 | 2 |
| Potent Toxin 2 | Increases the amount of damage an opponent takes from being poisoned or badly poisoned. | 8 | 96 | 2 |
| Pokey Trap 2 | Increases the amount of damage an opponent takes from being trapped. | 10 | 120 | 2 |
| First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 3 |
| Status Immunity | Status conditions cannot be inflicted on the user. | 10 | 120 | 3 |
| Team Sharp Entry 1 | Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 3 |
| Elder's Experience Poison Impact: Power +25 | Elder's Experience Poison Impact: Power ↑ +25 | 5 | 60 | 3 |
| Elder's Experience Poison Impact: Power +25 | Elder's Experience Poison Impact: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Battle appearances
Agatha & Gengar can be battled against in:
Agatha & Arbok can be battled against in:
Agatha has also been shown to pair alongside Golbat and can be battled against in:
Story appearances
Agatha appears in her normal outfit in the following story areas:
Sync pair stories
Agatha & Gengar
- A Day with Agatha
Quotes
Main article: Agatha/Quotes → Pokémon Masters EXGallery
Trivia
Origin
Agatha's design is based on her appearance in Pokémon FireRed and LeafGreen. Gengar is Agatha's signature Pokémon in the core series games. Gengar's Dex entry comes from Pokémon Ultra Sun.
Agatha uses an Arbok in all battles against her in the core series games. Arbok's Dex entry comes from Pokémon Ultra Sun.
In other languages
Run Along Now! | Tried-and-True Hex |
Don’t Hold Back! | Elder's Experience Poison Impact |
References
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