Scarlet/Violet is both a refreshing reinvention of the franchise and a letdown for me.---------------------------------
On the positive side, it should be noted that the great freedom provided by an entirely open world, that can be explored in any order you want, is, in fact, a new milestone in the franchise.
The lower amount of bureaucracy in battles and faster animations are also welcome, even if such improvements are a step or two behind those featured in Pokémon Legends.
The division of the player's objectives into three, with the respective increase of storytelling and the presentation of new interesting characters, is also a positive factor.
And, In the final stretch of the game, when the player joins a group, we have one of the most incredible character interactions in the franchise. Such moments were real delights for me.
Furthermore, terastallize is a very interesting mechanic and the new Raids system is quite challenging. I also positively noted the greater freedom and ease of making our Pokémon competitively viable.
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However, there are some disappointments.
The first is, obviously, the technical aspects, that is, the performance, the bad battle camera, the recurrence of bugs and glitches and the poor textures in some environments and slopes.
But not only that, there is no reason not to allow Set battle mode and the total removal of movement animations in battle. I, in all games, always activate these options.
In addition, it lacks competitive content or simply interesting post-game battles. There is no battle facility, the player cannot have a rematch against the Elite Four, and there is only a single rematch against the Gym Leaders.
On the other hand, there is the lack exploration of buildings in cities. In general, the only buildings you can enter are the gyms, which are made up of a simple reception. That is, despite the aesthetic beauty of the external side of the buildings, with their varied styles depending on their location, we have, possibly, the poorest cities, in terms of relevance and content, of all games.
As for the map, there are several desolate meadows without much to add to it other than pure and simple exploration. Which, for me at least, is enough.
Beyond that, the evolution of the Pokémon games, and the augmentation in their scopes, make some unpleasant characteristics of the franchise more and more evident.
One of the things that bothers me the most is the lack of audible dialogue, which makes the game more boring than it should be. When tired, there were several times that I fell asleep while playing the game, Lol.
The protagonist, the simple-minded goof with no personality, who is unable to speak and communicates mostly with nods and half-smiles, also bores far more than in other instances.
The story, while broader, is still rather elementar and over-told, not to mention poorly told. Despite this, yes, it manages to bring some commotion.
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Well, those are some of my thoughts. Thanks for listening/reading lol.
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