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Assurance (move) - Bulbapedia, the community-driven Pokmon encyclopedia

From Bulbapedia, the community-driven Pokémon encyclopedia.

Assurance (Japanese: ダメおし Make Sure) is a damage-dealing Dark-type move introduced in Generation IV. It was TM58 in Pokémon Sword and Shield.

Effect

Generations IV and V

Assurance inflicts damage and will deal double damage if the target has already received damage on the turn it is used. This includes self-inflicted and indirect damage, such as damage from a Life Orb, recoil, crash damage, or hurting itself in confusion.

Generation VI onwards

Assurance's power changed from 50 to 60.

Description

GamesDescription
DPPtHGSSPBRIf the foe has already taken some damage in the same turn, this attack's power is doubled.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
If the target has already taken some damage in the same turn, this attack's power is doubled.
SVThis move's power is doubled if the target has already taken some damage in the same turn.

Learnset

By leveling up

By breeding

By TM

Special move

Generation V

Generation VII

#PokémonTypesEgg GroupsObtained with
0633DeinoDarkIC Big.png
DragonIC Big.png
DragonIsland Scan - Ten Carat HillSM
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

In other games

Pokémon Mystery Dungeon series

Assurance deals double damage if the target's HP is at half or below.

Pokémon Conquest

Stars: ★★★

Power: 31

Accuracy: 100%

Effect: It deals double damage if another Pokémon attacked the target in the same turn.
Users: Umbreon   Pawniard

Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokémon Rumble Blast

All Pokémon in front of the user will be hit by Assurance. When the user hits a blown-back foe, Assurance does more damage.

Pokémon Rumble Rush

DarkIC RR.png Assurance
★★★
Attack power24.49684
Charge time0.5 seconds
Range typeArc (melee)
Number of hits1
Number of projectiles1
Critical hit rate1.5%
Additional effectNone
Assurance Rumble Rush.png

Description

GamesDescription
MDTDSInflicts damage on the target. It will inflict double damage if the target's HP is down to half or lower.
BSLてきポケモンに ダメージをあたえる あいての HPが はんぶんいかの ときには ダメージが 2ばいになる
Conq.If the target has already taken some damage in the same turn, this attack's power is doubled.
MDGtI
SMD
MDRTDX
It damages an enemy. It will cause more damage if the enemy's HP is down to half or lower.

In the manga

Pokémon + Nobunaga's Ambition ~ Ranse's Color Picture Scroll ~

Pokémon Adventures

Pokémon Diamond and Pearl Adventure!

In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • The Japanese name of this move, ダメおし Dameoshi (Make Sure), if literally translated, can be read as "useless push", once the term dameoshi is the combination of the words ダメ dame (no good; useless; hopeless) and おし oshi (pushing).[1][2] This might explain its move animations displaying hands pushing the target.
  • The term dameoshi can also be translated as "insurance run", a baseball term that describes when a team already in the lead keeps running score.[3]

In other languages

References

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