Candy (Japanese: アメ Candy) is a type of currency in Pokémon Sleep used to level up and evolve Pokémon. Each evolutionary family has its own kind of candy, usually named after the lowest stage of each evolutionary family, which can only be used on members of that family. For example, Bulbasaur, Ivysaur, and Venusaur all use Bulbasaur Candy. Each candy has its own color scheme based on the Pokémon it is named after.
Beginning with version 1.7.2, the player may view the number of all Pokémon candies they own from the "Pokémon Candies" section of the Bag.[1]
Acquisition
In Pokémon Sleep, Pokémon candies can be obtained by the following methods:
Sleep research
Researching a Pokémon's sleep styles will reward the player with candies of that Pokémon. The candy yield is as follows:
| No. of candies | Sleep style required |
|---|---|
| 3 candies |
|
| 4 candies | |
| 5 candies |
|
| 6 candies |
|
| 7 candies |
|
| 8 candies |
|
| 9 candies | |
| 10 candies | |
| 11 candies | |
| 12 candies |
|
| 13 candies |
|
The following table demonstrates the candy yield by category of Pokémon and sleep style rarity.
| Category of Pokémon | Example | Sleep style rarity | |||
|---|---|---|---|---|---|
| ★ | ★★ | ★★★ | ★★★★ | ||
| Unevolved Pokémon | Eevee | 3 candies | 5 candies | 7 candies | 8 candies |
| First evolutions of baby Pokémon | Sudowoodo | 4 candies | 6 candies | 8 candies | 9 candies |
| First evolutions of non-baby Pokémon Mr. Mime | Marowak | 5 candies | 7 candies | 9 candies | 10 candies |
| Single-stage Pokémon Onix | Ditto | 6 candies | 8 candies | 10 candies | 11 candies |
| Eeveelutions Slowking Steelix | Vaporeon | 7 candies | 9 candies | 11 candies | 12 candies |
| Second evolution Pokémon | Togekiss | 8 candies | 10 candies | 12 candies | 13 candies |
If the player has befriended other users, they will receive 1 candy of the Pokémon that is featured on their friend's sleep research update. As of version 1.0.13, the player may have a chance of receiving 2 candies from their friend's sleep research update instead of 1. The chance of receiving an extra candy in this way is determined by the player and the friend's Closeness level.
Collecting from helper Pokémon
A helper Pokémon may randomly gather 2 candies of its evolutionary family, indicated by the candy icon above them. A Pokémon will not gather any more candies until the player has collected the candies from it.
Sending Pokémon to the professor
The player may send a Pokémon from their box to Professor Neroli in exchange for candies of that Pokémon. Note that this mechanic is equivalent to releasing a Pokémon in the core series games, and cannot be undone. The amount of candies received depends on the Pokémon sent:
- Unevolved Pokémon: 5 candies
- First evolution of baby Pokémon: 6 candies
- First evolution of non-baby Pokémon: 7 candies
- Second evolution Pokémon: 10 candies
- Special Pokémon: 25 candies
Using the Linking Cord from the Bag
If the player uses the Linking Cord item from the Bag, they will receive 5 candies of a random Pokémon that evolves using the Linking Cord. As of version 1.0.13, the Pokémon selection includes:
Using Candy items
A player may use the Handy Candy and Type Candy items on Pokémon to convert them into a certain number of candies for that Pokémon. For more details, see this section.
Uses
Candies in Pokémon Sleep are used to give EXP to and evolve Pokémon.
Earning EXP
Using candies on Pokémon is one of the two ways to have them gain EXP; the other way is to do sleep research with the Pokémon as the player's helper. Each candy used on a Pokémon normally yields 25 EXP, but as of version 1.0.9, the number may be higher or lower depending on the Pokémon's Nature.
Evolution
Each Pokémon requires a specific amount of candies to evolve into their next stage, as follows:
- 20 candies: Baby Pokémon (except for Mime Jr. and Riolu, which require 40 and 80 candies, respectively).[note 1]
- 40 candies: Unevolved Pokémon (not counting baby Pokémon but counting Mime Jr., and not counting Pokémon that evolve using evolutionary items).
- 80 candies: First evolution Pokémon, Pokémon that evolve using evolutionary items, and Riolu.
- 100 candies: First evolution pseudo-legendary Pokémon (Dragonair and Pupitar).
Appearance
Candy items
In Pokémon Sleep, certain items, namely Handy Candy and Type Candy, can be used to convert them into a number of candies for any Pokémon. This mechanic is similar to that of the Rare Candy from Pokémon GO.
Handy Candy
Handy Candy (Japanese: ばんのうアメ All-Purpose Candy) is an item that can be turned into candies for any species of Pokémon. Handy Candies come in three sizes: S, M, and L, which can be exchanged for 3 candies, 20 candies, and 100 candies respectively.[2]
Description
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Appearance
Type Candy
Introduced on May 20, 2024, Type Candy (Japanese: タイプのうアメ Type Candy) is an item that can be turned into candies for any species of Pokémon that matches the candy's type. Type Candies come in 18 variants (one for each Pokémon type), and further come in three sizes: S, M, and L, which can be exchanged for 4 candies, 25 candies, and 125 candies respectively.
Description
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Appearance
Candy Cram-o-matic
The Candy Cram-o-matic (Japanese: アメウッウロボ Candy Uurobo) is an event-exclusive feature introduced during the Summer Festival event from June 17 - 24, 2024. The Candy Cram-o-matic allows players to convert 40 of any Pokémon candies into 1 Type Candy M item of a random Pokémon type. Rarely, the Candy Cram-o-matic has a chance to have a "Great Success", yielding 2 Type Candy M instead of 1.[1]
The Type Candy M received from the Candy Cram-o-matic can be influenced by the type of Pokémon candy used. For example, using 40 Bulbasaur Candies (Grass-type) makes a slightly better chance of yielding a Grass-Type Candy M, while using 30 Bulbasaur Candies and 10 Pikachu Candies (Electric-type) makes a slightly better chance of yielding a Grass-Type Candy M and a very slightly better chance of yielding an Electric-Type Candy M.[1]
The Candy Cram-o-matic can be used up to 4 times each day. When the player taps on the Candy Cram-o-matic for the first time, Professor Neroli will explain how the feature works and gift the player 40 Pikachu Candies and 1,000 Dream Shards to start with. Dream Shards are required to be paid in order to use the Cram-o-matic, the amount of which increases after each use (resetting daily), as follows.
| Candy Cram-o-matic usage | Cost |
|---|---|
| First use | |
| Second use | |
| Third use | |
| Fourth use |
The Candy Cram-o-matic visually and functionally resembles the Cram-o-matic from the Pokémon Sword and Shield games.
Trivia
- Unused sprites for Mew Candy previously existed in the game's files, although the Pokémon itself is currently not available. This sprite was removed sometime prior to version 1.0.12. A sprite for Dratini Candy was also similarly unused until the Pokémon was added to the game in version 1.1.0.
In other languages
Candy
Handy Candy
Notes
References
See also
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