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Competitive Team for Gen IV needs rating...

Hello there! First off, let me explain something to you all to prevent confusion... just because I've never battled competitively does not mean I'm a noob. I've researched Smogon and other sites like crazy, then even gotten another person to rate my team on the Serebii forum. Now just to be safe, would any of you mind just checking this over? And please don't give me any posts saying "This team really sucks!" because it won't do you much good. I like to battle with my favorites, and luckily, they aren't exactly pushovers. So here we go...

* = Already caught/bred/EV trained

GalladeJolly / Expert Belt *
252 Atk | 242 Spe | 16 Hp
- Swords Dance
- Zen Headbutt
- Close Combat
- Shadow Sneak

MiloticBold / Leftovers *
252 Hp | 252 Sp.D | 6 Spe
- Surf
- Rest
- Ice Beam
- Sleep Talk

TyranitarJolly / Muscle Band or Chople Berry
60 HP | 252 Att | 196 Spe
- Dragon Dance
- Rock Slide
- Crunch
- Earthquake

MetagrossAdamant / Occa Berry [Lead Pokemon]
252 Atk | 252 Spe | 4 HP
- Stealth Rock
- Meteor Mash
- Earthquake
- Explosion

DragoniteCareful / Leftovers
252 HP | 216 SpD | 40 Spe
- Dragon Dance
- Roost
- Heal Bell
- Outrage or Dragon Claw

Last one:
Raikou or Lucario? Raikou will eliminate bulky waters which threaten Tyranitar and even Dragonite [most carry Ice Beam], but Lucario's typing is an extreme benefit because of Sand Stream immunity, 4x resistance to Dark, and his/her versatility. Sounds like I'm biased towards Lucario, doesn't it? They both have dual Ground weaknesses though, but Raikou can remove that with Magnet Rise. Well, haha, please tell me which would give my team the most synergy!

RaikouModest / Life Orb *
4 HP | 252 SpA | 252 Spe
- Thunderbolt
- Thunder Wave
- Extrasensory [For the flinchax]
- Magnet Rise

LucarioModest or Timid / Choice Specs
252 SpA | 4 SpD | 252 Spe
- Aura Sphere
- Shadow Ball
- Psychic
- Vacuum Wave

That's it so far. My main concerns are item choices, a few natures, some moves, and a large weakness to Ground attacks. However, that is slightly overruled because 2/3 of the ones weak to Ground attacks have Earthquake themselves. But anyways, thank you for taking your time to read this! :)

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