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Adaptability てきおうりょく Adaptability Flavor text
Adaptability (Japanese: てきおうりょく Adaptability) is an Ability introduced in Generation IV. Effect In battle Adaptability increases STAB of a Pokémon with this Ability from 1.5 to 2. When a Pokémon with Adaptability is Terastallized, Adaptability only affects moves of the Tera Type. If the Pokémon's Tera Type is one of its original types, its STAB is 2. Read More...
In one match, Helioptile used Destructive Beam to drain a Volcarona of all its Energy and then chip away at it 10HP at a time until I knock it out. That's a lot of turns.In another match, Helioptile chipped away at a Darkrai-EX (again, draining all its energy first), totaling over 100 damage (from 180) before they swapped it out. Rapidash subsequently finished it off.
In the Platinum league final match, one match really went down to the wire -- I wasn't drawing much Energy from my deck early on so I was forced to stall while I tried to set up Pidgeot and Luxio with full Energy. Read More...
From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search ← Arcanine By leveling up Generation III Bold indicates a move that gets STAB when used by Arcanine Italic indicates a move that gets STAB only when used by an evolution of Arcanine Click on the generation numbers at the top to see level-up moves from other generations By TM/HM By breeding By tutoring By a prior evolution ncG1vNJzZmiapaGvorzEnaCaZpKquaOtxpqpnZ2eY7umwI6woKShX3a%2FpK3NoqWel1iFvKxxomxcenGdpLtqe6aepZ6qkam2sLq%2BgoCCl5yarrO60p6r