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Power-Up Punch (move) - Bulbapedia, the community-driven Pokmon encyclopedia

From Bulbapedia, the community-driven Pokémon encyclopedia.

Power-Up Punch (Japanese: グロウパンチ Grow Punch) is a damage-dealing Fighting-type move introduced in Generation VI. It was TM98 in Generation VI.

Effect

Power-Up Punch inflicts damage and raises the user's Attack by one stage.

Generation IX

Power-Up Punch cannot be selected in a battle.

Description

GamesDescription
XYORAS
SMUSUMPE
SwShBDSPLA
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
SVThis move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.

Learnset

By leveling up

By TM

By breeding

Special move

Generation VII

#PokémonTypesEgg GroupsObtained with
0391MonfernoFireIC Big.png
FightingIC Big.png
FieldHuman-LikeIsland Scan - Route 11USUM
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

In other games

Pokémon Mystery Dungeon series

Power-Up Punch deals damage and raises the user's Attack by one stage.

Pokémon GO

In Pokémon GO, Power-Up Punch is a Charged Attack that has been available since March 5, 2019.

Updates

Trainer Battles
  • September 27, 2019
    • Power: 40 → 20

Pokémon Rumble Rush

FightingIC RR.png Power-Up Punch
Attack power24.69447
Charge time0.54 seconds
Range typeArc (melee)
Number of hits1
Number of projectiles1
Critical hit rate1.5%
Additional effectAttack ↑
Power-Up Punch Rumble Rush.png

Pokémon Masters EX

  • Description prior to Version 2.10.0 (from June 28, 2021): Raises the user's Attack.

Pokémon UNITE

In Pokémon UNITE, Power-Up Punch is Lucario's first move. It is obtained by reaching level 5 and upgrading Quick Attack into it instead of Extreme Speed. The user begins charging power, slowing themself, increasing Attack by up to 200%, and reducing damage taken while preparing to unleash a devastating punch. Upon release, the user lunges – damaging the first enemy hit. Power-Up Punch does bonus damage based on the enemy's missing health, and will cause the user's next attack to be boosted. The cooldown for Power-Up Punch is reduced whenever the user lands a move. At level 11, the user is unstoppable during the charge.

Description

GamesDescription
SMDIt damages an enemy. It could also boost your Attack. The stat returns to normal when you go to the next floor or step on a IconTileSMD.pngWonder Tile.

In the anime

In the manga

Pokémon Adventures

In other generations

Core series games

Spin-off series games

Trivia

  • Wooper, Pupitar, and Fennekin are all able learn Power-Up Punch despite not having arms. This can be explained by the fact that all of them evolve into Pokémon that have arms, and Pupitar also evolves from a Pokémon that already has arms.

In other languages

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