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Spider Web (move) - Bulbapedia, the community-driven Pokmon encyclopedia

From Bulbapedia, the community-driven Pokémon encyclopedia.

Spider Web (Japanese: クモのす Spider Web) is a non-damaging Bug-type move introduced in Generation II. Prior to Generation V, it was the signature move of Spinarak and Ariados.

Effect

Generation II

Spider Web prevents the target from switching out or fleeing (including via Teleport). It bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly. Spider Web's effect only applies as long as the Pokémon that used it remains in battle.

It will hit the target even if it has used Protect or Detect.

The affected Pokémon can still switch out via Baton Pass, but in that case, the Pokémon that switches in will now be affected. Conversely, the Pokémon that used Spider Web can switch out with Baton Pass and the effects of Spider Web will still apply. Also, if the affected Pokémon is Roared at or hit with a Whirlwind, they will still be switched out.

If a wild Pokémon uses Spider Web on the player's Pokémon, the player will be unable to escape.

Generations III and IV

Pokémon affected by Spider Web can escape (but not switch out) if the Pokémon has the Ability Run Away or is holding a Smoke Ball.

It is now blocked by Protect and Detect.

Pokémon affected by Spider Web can now switch out with U-turn.

Spider Web can be used as the second move of a Pokémon Contest combination, with the user gaining 2 bonus appeal points if String Shot was used in the previous turn.

Generation V

If a Pokémon traps a target with Spider Web and then switches with Baton Pass the target will no longer be trapped. Pokémon affected by Spider Web can switch out with Volt Switch. Also, Dragon Tail and Circle Throw will force the affected Pokémon to switch out.

Generations VI and VII

Spider Web no longer affects Ghost-type Pokémon. It will now hit the target even if it has used Protect, Detect, or Spiky Shield, but will fail if the target is protected by Crafty Shield.

Pokémon affected by Spider Web can also switch out with Parting Shot.

Spider Web can also be used as part of a Contest Spectacular combination, giving the user an extra three appeal points if String Shot was used in the prior turn. It can also be used to start a combination, causing certain moves (Explosion, Memento, Perish Song and Self-Destruct) to give an extra three appeal points if used in the next turn.

If powered up by a Buginium Z into Z-Spider Web, the user's Defense stat rises by one stage.

Generation VIII onwards

Spider Web cannot be selected in a battle.

Description

GamesDescription
Stad2Sticky strings that prevent the target from escaping until the attacking Pokémon is gone.
GSCPrevents fleeing or switching.
RSEEnsnares the foe to stop it from fleeing or switching.
FRLGEnsnares the foe with sticky string so it doesn't flee or switch out.
ColoXDEnsnares the target to stop it from switching.
DPPtHGSSPBRThe user ensnares the foe with a thin, gooey silk so it can't flee from battle.
BWB2W2
XYORAS
SMUSUMPE
The user ensnares the target with thin, gooey silk so it can't flee from battle.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.

Learnset

By leveling up

In other games

Pokémon Mystery Dungeon series

Spider Web targets the enemy in front and inflicts the stuck status condition (previously Leg HoldRB and Shadow HoldTDSBSL). This status prevents the Pokémon from moving (but may attack) and unable to switch places with the team leader. From Super Mystery Dungeon onward, Ghost-type Pokémon cannot become stuck. This move is affected by Magic Coat.

Pokémon Rumble Rush

Pokémon Rumble Rush, all status moves including Spider Web could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Spider Web could be seen as a move used by Boss Ariados.

BugIC RR.png Spider Web
Charge time0.86 seconds
Range typeCircular (ranged)
TargetEnemy
Additional effectPrevents the foe from moving

Description

GamesDescription
MDRBInflicts the Leg Hold status on the target, making it incapable of movement.
MDTDSAfflicts the targeted enemy with a Shadow Hold status condition. A Pokémon with the Shadow Hold status is incapable of movement.
BSLてきポケモンを かげふみじょうたいにかえる かげふみじょうたいの ポケモンは いどうできない
MDGtIIt causes the Stuck status condition to an enemy. With the Stuck status, the enemy can't move.
SMDIt causes an enemy to get stuck.

In the anime

In the manga

Pokémon Adventures

Pokémon Gotta Catch 'Em All

Pokémon Pocket Monsters

In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it ignores accuracy and evasion checks.
  • Since Generation VIII, it is the only one of Mean Look's variants that cannot be used in a battle.

In other languages

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