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| Water Absorb | ちょすい | ||||||||||||
| Water Storage | |||||||||||||
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Water Absorb (Japanese: ちょすい Water Storage) is an Ability introduced in Generation III.
Effect
In battle
When a Pokémon with Water Absorb is hit by a Water-type move, its HP is restored by one quarter of its maximum HP, and the move will have no effect on that Pokémon (if a Pokémon with this Ability already has full HP, the Water-type move will do nothing).
Multi-strike moves, such as Water Shuriken, will only activate the Ability once.
Water Absorb will not activate if the Pokémon is protected from the Water-type move.
If a Pokémon with Water Absorb is holding an Absorb Bulb or Luminous Moss, Water Absorb absorbs the move, so the item's effect is not triggered.
Outside of battle
Water Absorb has no effect outside of battle.
Pokémon with Water Absorb
Pokémon that formerly had Water Absorb
| # | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
|---|---|---|---|---|---|---|---|
| 0245 | Suicune | Water | Pressure | None | Water AbsorbGen V-VI | ||
Please note that abilities marked with a superscript are only available in the stated generation or later.
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In other games
Pokémon Mystery Dungeon series
In Red Rescue Team and Blue Rescue Team, Explorers of Time, Darkness and Sky, and the Mystery Dungeon (WiiWare) games, when a Pokémon with Water Absorb is hit by a Water-type move, its HP is restored by the amount of damage it would have inflicted.
In Gates to Infinity and Pokémon Super Mystery Dungeon, Water Absorb instead restores 20% of the Pokémon's maximum HP when hit by an Water-type move.
Description
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In the anime
In the manga
Pokémon Adventures
Trivia
- Water Absorb is the first Ability of its variations to be shown in the anime.
In other languages
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